Posts Tagged graphics

Brave New Worlds

If you were writing a taxonomy of stories you might choose books as a good place to start. Flicking your way through the world’s libraries, time and the Dewey Decimal System would eventually bring you to the fantasy genre. There is a lot of fantasy writing out there, and you might choose to subdivide it […]

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There Can be Only… Several…

As I’ve previously mentioned, this project (Clockwork Aphid) has been bubbling away in the  bearded cauldron that is my head for quite some time. As a result, I have quite a bit I want to say about it. I want to blog about the process of building it because I think it might be a good exercise to go through, and […]

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You’re Speaking my Language, Baby. Part 2: Java.

Author’s note: As this post started out HUGE, it’s been split into parts. You’ll find the introduction here. The first language I’m considering is Java. This is by far the language I’m most comfortable and proficient with. It was used for about 90% of my Bachelors degree, I wrote the entire codebase of my PhD using it, and […]

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You’re Speaking my Language, Baby. Part 1: Introduction.

Author’s note: This post started out HUGE, so I’ve split it up. Look for the other parts over the next couple of days. If you’re about to start on a programming project of some sort (and I am), then the first choice you have to make is the main programming language you’re going to use. […]

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