Posts Tagged performance

You’re Speaking my Language, Baby. Part 4: Objective-C.

Author’s note: As this post started out HUGE, it’s been split into parts. You’ll find the introduction here, my comments on Java here, and my comments on C++ here. The last language I’m considering is Objective-C. I know this language the least of three. To make matters worse, while Java and C++ share a similar syntax, Objective-C is […]

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You’re Speaking my Language, Baby. Part 3: C++.

Author’s note: As this post started out HUGE, it’s been split into parts. You’ll find the introduction here, and my comments on Java here. The second language I’m considering is C++. This is the language that I use the most at my day job. It’s also the language that’s used to build the vast majority of computer games […]

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You’re Speaking my Language, Baby. Part 2: Java.

Author’s note: As this post started out HUGE, it’s been split into parts. You’ll find the introduction here. The first language I’m considering is Java. This is by far the language I’m most comfortable and proficient with. It was used for about 90% of my Bachelors degree, I wrote the entire codebase of my PhD using it, and […]

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