Posts Tagged programming

Simplifying the Landscape

At the end of the last post I wrote about the actual implementation of my Clockwork Aphid project, I said the next step was going to be display simplification. At that point I’d generated a few landscapes which were just starting barely starting to test the limits of my computer, though they were nothing like […]

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Revisiting the Language Issue

Some time ago, I wrote a series of posts about language choice for my Clockwork Aphid project. In the end I decided to start the project in Java, this being the language I’m most comfortable with. Once the project reaches a stable state, with some minimum amount of functionality, the plan is to port it […]

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s/@seebyte\.com/@google\.com/g

Yes. That’s right. I did it. I used a sed expression as post title. I’ve been very quiet as of late, though in my defence I’ve been very busy for a few months. In the middle of that I had a potentially life changing decision to make, and then I was dealing with the ramifications […]

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Brave New Worlds

If you were writing a taxonomy of stories you might choose books as a good place to start. Flicking your way through the world’s libraries, time and the Dewey Decimal System would eventually bring you to the fantasy genre. There is a lot of fantasy writing out there, and you might choose to subdivide it […]

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The Day Job Part 2: Let’s get SAUC-E!

If you know when I started my PhD you’ll be aware that it took quite some time for me to finish it. There are various reasons for this. One is that I spent quite a bit of time working and getting industrial experience during it. The other is that it took me something in the […]

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A Short Note Regarding the Deafening Silence

For a while there it really looked as though I was on top of this whole blogging lark, didn’t it? The problem is that writing this blog (and to an even greater extent, working on the Clockwork Aphid project) doesn’t feel like procrastinating. It feels like doing something. Not working exactly, but definitely making an […]

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You’re Speaking my Language, Baby. Part 4: Objective-C.

Author’s note: As this post started out HUGE, it’s been split into parts. You’ll find the introduction here, my comments on Java here, and my comments on C++ here. The last language I’m considering is Objective-C. I know this language the least of three. To make matters worse, while Java and C++ share a similar syntax, Objective-C is […]

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You’re Speaking my Language, Baby. Part 3: C++.

Author’s note: As this post started out HUGE, it’s been split into parts. You’ll find the introduction here, and my comments on Java here. The second language I’m considering is C++. This is the language that I use the most at my day job. It’s also the language that’s used to build the vast majority of computer games […]

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You’re Speaking my Language, Baby. Part 2: Java.

Author’s note: As this post started out HUGE, it’s been split into parts. You’ll find the introduction here. The first language I’m considering is Java. This is by far the language I’m most comfortable and proficient with. It was used for about 90% of my Bachelors degree, I wrote the entire codebase of my PhD using it, and […]

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You’re Speaking my Language, Baby. Part 1: Introduction.

Author’s note: This post started out HUGE, so I’ve split it up. Look for the other parts over the next couple of days. If you’re about to start on a programming project of some sort (and I am), then the first choice you have to make is the main programming language you’re going to use. […]

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